[EN] PvP Update
24-04-2025

MODIFICATIONS
✦ Holy Knight ✦
☰ Abilities
Before: All levels have different damage based on charge.
After: Ability damage based on levels [125/250/375/500/625/750/875/1000/1125/1250] and 5-second cooldown.
Before:
Physical and Magic Defense +10%
Recovers between 1250 and 1750 Health every 2 seconds.
Duration: 10 seconds.
If "Divine Guard" effect is active:
1 Charge: Damage Received, Physical and Magic Defense +10% for 10 seconds
2 Charges: Damage Received, Physical and Magic Defense +15% for 10 seconds
3 Charges: Damage Received, Physical and Magic Defense +20% for 12 seconds
4 Charges: Damage Received, Physical and Magic Defense +25% for 12 seconds
5 Charges: Damage Received, Physical and Magic Defense +30% for 14 seconds
48-second cooldown
After:
Physical and Magic Defense +10%
Recovers 2% of Maximum Health every 2 seconds.
Duration: 10 seconds.
If "Divine Guard" effect is active:
1 Charge: Damage Received, Physical and Magic Defense +10% for 10 seconds
2 Charges: Damage Received, Physical and Magic Defense +15% for 10 seconds
3 Charges: Damage Received, Physical and Magic Defense +20% for 12 seconds
4 Charges: Damage Received, Physical and Magic Defense +25% for 12 seconds
5 Charges: Damage Received, Physical and Magic Defense +30% for 14 seconds
30-second cooldown
Before: Level required to acquire the ability -> 86.
After: Level required to acquire the ability -> 80.
Before: Point reduction [60/80/100/130/160/190/220] and overall reduction [14/16/18/20/24/24]
After: Point reduction [50/100/150/200/250/300/350/400/450/500/550/600] and overall reduction
[10/15/20/25/30/35/40/45/50/55/60/65]
Damage removed, therefore 100% chance to apply negative status.
✦ Destroyer ✦
☰ Abilities
Before: Dash to quickly move to the target; attacks the target twice and reduces the target's Physical
Defense by [20/22/24/26/28/30/32]% for 10 seconds.
After: Dash to quickly move to the target; attacks the target twice and reduces the target's Physical
Defense by 32% for 10 seconds.
Before: Only increased Physical Defense.
After: Increases Physical and Magic Defense.
Before: Only applies physical seal, with a 10-second negative status duration and 60-second cooldown.
After: Applies physical and magical seal, with a 5-second negative status duration and 20-second
cooldown.
Before: All levels have different damage based on charge.
After: Ability damage based on levels
[100/150/200/250/300/350/400/450/500/550/600/650/700/750/800/850/900/950] and 5-second cooldown.
☰ Masteries
Before: 1% Physical Penetration per level.
After: 2% Physical Penetration per level.
Before: 2% dual weapon damage per level.
After: 2% normal attack damage per level.
Before: 2% two-handed weapon damage per level.
After: 2% two-handed weapon damage and 2% dual weapon damage per level.
✦ Predator ✦
☰ Abilities
It is now possible to become invisible during combat.
☰ Masteries
Before: 1.5% resistance to physical and magical penetration per level.
After: 1.5% resistance to physical and magical penetration and 2% evasion per level.
Before: 1% agility per level.
After: 3% agility per level.
✦ Shinobi ✦
☰ Abilities
Added the effect of removing 1 random negative status when using the ability.
They have been revamped.
They have been revamped.
✦ Archangel ✦
☰ Abilities
Before: Instantly heals between 500 and 1000 and restores 1% of Health per second. / Instantly heals
between 2000 and 2500 and restores 1% of Health per second for 3 seconds. Cooldown: 5 seconds.
After: Instantly heals between 2000 and 3000 and restores 10% of Health per second. / Instantly heals
between 4000 and 5000 and restores 10% of Health per second for 5 seconds. Cooldown: 60 seconds.
Added received healing [3/6/9/12/15/18/21/24/27/30/33]%.
☰ Elder Talents
Before: Received healing and magic defense.
After: Received healing, performed healing, and magic defense.
☰ Masteries
Before: 2% casting per level.
After: 3% casting per level.
✦ Druid ✦
☰ Abilities
Before: Base ability damage [1422/1468/1512].
After: Base ability damage [736/782/826].
Before: Base ability damage
[583/625/680/734/788/840/891/942/993/1042/1092/1142/1189/1236/1283/1330/2754/2848].
After: Base ability damage
[583/630/677/724/771/818/865/912/959/1006/1053/1100/1147/1194/1241/1288/1335/1382].
➥ Form: Gorilla
Changes were made to the animations of abilities used in this form.
☰ Masteries
Before: 1% attack speed per level.
After: 3% attack speed per level.
Before: 1% casting per level.
After: 3% casting per level.
Before: 1% resistance to physical and magical penetration per level.
After: 2% resistance to physical and magical penetration per level.
Before: 1% resistance to critical and magical damage per level.
After: 2% resistance to critical and magical damage per level.
✦ Warlock ✦
☰ Abilities
Before: Accuracy: 0/0/0/30/31/32/33, Casting: 30/40/50/55/55/55/55. Usable only with charge. Duration
varies by charge: 12/16/20/24/30 seconds.
After: Accuracy: 0/15/30/45/60/85/100, Casting: 20/25/30/35/40/45/50. No longer requires charge to be
used. Duration: 20 seconds. Cooldown: 30 seconds.
Before: Duration of 1 second and time of 2 seconds.
After: Duration of 5 seconds and time of 8 seconds.
Before: 15% Magic Attack, 15% Casting, 10% Movement Speed, loses 100 MP when attacked. Duration: 15
seconds. Cooldown: 30 seconds.
After: 25% Magic Attack, 50% Casting, 50% Movement Speed. Duration: 20 seconds. Cooldown: 30 seconds.
Before: 100% Critical Resistance and 50% Damage Reduction. Duration: 30 seconds. Cooldown: 300 seconds.
After: 200% Critical Resistance and Damage Reduction. Duration: 10 seconds. Cooldown: 100 seconds.
☰ Masteries
Before: 0.2% Magic Penetration and 2% Magic Damage with Staff per level.
After: 1% Magic Penetration and 2% Magic Damage with Staff per level.
✦ Shinigami ✦
☰ Abilities
Before: Ability duration: 15 seconds. Cooldown: 30 seconds.
After: Ability duration: 15 seconds. Cooldown: 20 seconds.
Before: 20% chance of failure, -50% Casting, 3-second cast time. Cooldown: 35 seconds.
After: 20% chance of failure, -50% Casting and Attack Speed. Cast time removed at all levels. Cooldown:
20 seconds.
Before: Seal duration: 10 seconds. Cooldown: 50 seconds.
After: Seal duration: 10 seconds. Cooldown: 20 seconds.
✦ Artillerist ✦
☰ Abilities
Removed the requirement of 3 attacks to defeat the Kilgo.
✦ Chronoshifter ✦
☰ Abilities
Before: Increases Movement Speed by 10/20% and reduces Damage Received by 10/20%. Duration: 3 seconds.
After: Increases Movement Speed by 100%/200% and reduces Damage Received by 25%/50%. Duration: 5 seconds.
Before: Sacrifices the summon, gains a Magic Shield and 50% Damage Reduction for 5 seconds. Cooldown: 30
seconds.
After: Sacrifices the summon, gains a Magic Shield and 100% Damage Reduction for 5 seconds. Cooldown: 15
seconds.
☰ Class Ultimate
The following class Ultimates can be used at level 80:

CORRECTIONS
☰ Items
Now the effect lasts for 15 seconds.
Fixed the item's translation.
Correctly grants speed for short and long range.
✦ Chronoshifter ✦
☰ Abilities
Using the ability correctly removes the crystal puppet.